They both rule, there's no question about it, but Alien Crush has a certain appeal for me that the formidable Devil's Crush has never had. Nostalgia plays a part in this; AC was one of my first Turbo games, but I didn't purchase DC until 2000 or so. That made for eleven years of alien-crushing fun before I'd even entered DC's den of iniquity. Also, I prefer the music in AC, repetitive as it may be. The two selectable tracks are both awesome, as are the bonus round tunes and even the brief Game Over number. But the biggest factor for me is that AC feels better to play, mainly because I don't like the scrolling playfield in DC. I know I'm in the minority here; but the "blinking" in AC has never bothered me, and I like being able to see my flippers at all times, especially when the ball is making a fast trip south.
I wouldn't try to convince anyone that Alien Crush is the better of the two because, well, it isn't. Speaking as "objectively" as I can on the matter, Devil's Crush is superior in almost every respect, and it's the one I'd recommend first to people who haven't played either. But if I'm in the mood for a quick, fun thirty minutes of video-game pinball, AC is the one I reach for.


You can bust open brains and cocoons to release little alien critters. Occasionally, the big purple guy will spit 'em out at you.


Alien Crush's bonus rounds. You can count on playing the "centipede" one about seven trillion times during any given game.
No comments:
Post a Comment