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  • GAME REVIEWS

    Thursday, February 19, 2009

    Batman

    ~ BATMAN ~
    Sunsoft
    HuCard
    1990

    This poor HuCard seems to be ridiculed quite often these days, with people pointing and laughing at the "rat in a maze" gameplay and bemoaning the fact that it isn't a sidescroller, which would seem to be a more appropriate form for a Batman game to take. But back in the day, a game mag (I think it was actually EGM) lauded the chip, making it one of the PC Engine titles that I most wanted to play at the time. Recent reports tempered my enthusiasm, as it seemed the only good things about PCE Batman were the music and the cinemas (and I can now say I agree that it excels in those respects). But I've always been curious about it, and I've always kind of felt like I would dig it, and it turns out that I really do enjoy playing through it.

    Sure, the scavenger-hunt-like action is repetitive, but I find it hard to stop playing once I get going. It's fun to slaughter or evade the villains, scour the maze-like maps, and figure out where the key points are in each stage. I also enjoy the odd tasks Sunsoft came up with for players to perform, like polishing paintings that look like a baby spat up on them. And I don't know why people make this out to be an overlong epic, as it's definitely conquerable in one sitting if you don't die repeatedly. There are forty-eight maze stages, and that might seem like a lot, but they can all be beaten very quickly, and then there's a cool three-boss gauntlet at the end.

    I think the key to having fun with this and avoiding the feeling that it's taking forever is, well, not to die very often. I probably sound daft with that remark, but I just mean that when you're forced to continue, you lose the abilities you gained through powering up, which means Batman will revert back to his initial state as a vulnerable plodder who can toss only one slow, short-range "batarang" at a time. But you'll be deprived of the powers you've acquired only if you have to continue, not each time you lose a life. And if you can keep your improved speed and your effective long-range weaponry, you'll get into a groove and probably find it hard to walk away from the game.


    Yep, the cinemas are fantastic...


    ...but the gameplay itself is not to be slighted.


    Strange tasks must be completed...


    ...but taking control of a sleek bat-vehicle isn't among them, unfortunately.


    Thump a few bosses at the very end.

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