I think there are two reasons this game gets ripped on a lot: people don't understand the controls (which are really quite easy to use once you know how they work) and dismiss the game before figuring them out, and/or they are predisposed to hate it because it's a Pack-in Video product.
KRS is very reminiscent of fellow "car-action" games Chase H.Q. and S.C.I. in both style and feel. Funnily enough, PCE S.C.I. seems to receive praise whenever it comes up in conversation, even though it has a control scheme similar to KRS's and places the player in more situations where such a scheme can feel irritatingly inadequate. KRS, on the other hand, regularly receives lashes for "poor gameplay." In actuality, it plays how a good, solid driving game should (if not quite as well as Chase) and allows you to perform wild leaps with your vehicle, blast your foes with machine gun fire and laser beams, and fight bosses such as helicopters and dual motorcyclists. I don't know about anyone else, but I think all of that stuff is pretty damned cool.
Jumping allows you to avoid obstacles on the road and is essential for the battle against the helicopter boss. If you find that your car "jumps randomly," you're not using the controls properly.
No comments:
Post a Comment