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  • GAME REVIEWS

    Wednesday, June 17, 2009

    Kyuukyoku Tiger

    ~ KYUUKYOKU TIGER ~
    Taito
    HuCard
    1989

    If you've played other stone-age vertical shooters, then you're probably familiar with the template used here. Fields, seas, and generic military bases make for backdrops as you blast up lots of small aircraft and boats and tanks. Occasionally a larger, tougher aircraft or boat or tank shows up and fires bullets by the bunches. And in true Raiden style, the bosses really pour on the projectiles. Actually, Raiden did ever so little more to deviate from the prehistoric norms by eventually taking its battle to outer space. No interstellar odysseys here; just a hell of a lot of little helicopters.



    But Kyuukyoku Tiger is enjoyable, surprisingly enjoyable. Sure, like Raiden, it's laughably outdated thematically and visually, but it makes up for that with good action and exciting music. In fact, it ends up kicking Raiden's ass, though it sports similarly lame boss designs. Redundancy, too, plagues the end-of-level encounters; Behold:



    But taking on these deadly double teams and avoiding the batches of bullets they send at you is a lot of fun, regardless of their simplistic shells.

    You can bust 'em up with four different types of weapons, which might seem like a huge assortment when compared to Raiden's limited two-trick system, but it hardly comes off as impressive when contrasted with the deep gun supplies offered in PCE vertical stars Spriggan and Final Soldier. Still, wielding a powered-up red vulcan or blue Contra-type spreadshot is supremely enjoyable, as you can do serious damage all across the screen.



    Building up to that mighty level of firepower can be an annoying process at times simply because the icons you need to snatch tend to drift towards the top of the playfield, leading you directly into harm's way. But such a minor gameplay flaw is easily negated by the otherwise fair, fast, consistent action. While some oldies allow you to snooze for stretches before abruptly sending out huge machines to raze your ass, Tiger keeps you active by filling the screen with lots and lots of enemies and bullets without ever recruiting any sort of unfair opposition. But while it ain't cheap, it certainly is exciting, and in some spots it might actually push you to your bullet-dodging limits.

    1 comment:

    Duomitri said...

    I'd disagree, Raiden is better because of the high-powered weaponry and the little touches in the animation (like the always awesome cows on level 1). It's WAY too long, but I can still enjoy playing Raiden because you really feel like you're destroying shit and banging up the environment, while prehistoric clunkers like this game bore me within 30 seconds.

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