• August 2011 - The Brothers Duomazov gets its first makeover. Over the past year or so it became more and more evident as we added content that the original interface was becoming less and less practical. We hope the changes make navigating the site a bit easier. Thanks to all our readers for your continued support. -TBD

  • GAME REVIEWS

    Friday, May 6, 2011

    Maison Ikkoku

    ~ MAISON IKKOKU ~
    Micro Cabin
    HuCard
    1989

    You'd expect a HuCard digital comic to seem a bit lacking presentation-wise when stacked up against its CD-ROM peers, and indeed, Maison Ikkoku is as primitive a member of the genre as you'll find on the PCE, at least where audio and visuals are concerned. There's nothing rudimentary about what it requires players to do, though; this is no "click away 'til the end" sort of affair. While the item-finding and puzzle-solving requisites shouldn't prove too taxing for most, interaction with other characters is where matters get dicey and demand delicacy, and prudent management of the protagonist's limited finances is essential.


    Ironically, while Maison certainly gives you enough things to worry about at any given moment, and while its seemingly wide-open "take a look around and see what you can make of things" realm presents little in the way of guidance, there really isn't all that much that you can do in it. You spend most of your time loitering in the hallways of a simple-structured house, where ill-tempered, odd-looking hooligans hound you like Furies until you shoo them away via ramen- or liquor-based bribery. The peace you attain is always only momentary, and though you can periodically escape from the madhouse and set off on brief excursions, shopping at the mini-mart or tutoring a dimwit doesn't make for exciting times.


    Consequences for poor decisions can be severe; there are plenty of ways for your efforts to go disastrously awry, landing you in unenviable predicaments.


    There's no way you'll avoid an unfortunate fate if you can't read Japanese; there's just too much to the menu and gameplay systems to cheese your way to achieving the end goal (which is merely to glimpse at a hidden photo, which, believe me, you can do without seeing anyway). An English patch for the game is available, but regardless of how much you understand of what's going on, it's unlikely that you'll find Maison Ikkoku particularly interesting or entertaining. If, for some reason, you don't have access to the CD library but yearn to try a digital comic, I recommend the very-cool Chikudenya Toubee over this.

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